Kerbal Space Program

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Kerbal Space Program

Post by SpaceKookie on Sun Sep 15, 2013 4:28 am

Any other people playing Kerbal Space Program on here? :p

Would be cool to exchange some ideas/ post projects etc.

This was my first Münar landing project :')

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Re: Kerbal Space Program

Post by ALC on Sun Sep 15, 2013 6:26 am

Hm, never heard of it!
Did you bring all your astronauts back alive?

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Re: Kerbal Space Program

Post by SpaceKookie on Sun Sep 15, 2013 6:40 am

Well…only one guy survived (the one in the picture) but I sent off another mission to establish a base and get her back :p I named her after a very special person I had to...I would have felt horrible if not XD

It's currently in beta, selling for 20€. BUt it's a really really great simulator :3

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Re: Kerbal Space Program

Post by ALC on Sun Sep 15, 2013 7:12 am

Ah, you have to bring 'em back, otherwise there's problems finding volunteers for the next mission!

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Re: Kerbal Space Program

Post by SpaceKookie on Sun Sep 15, 2013 9:59 am

ALC wrote:Ah, you have to bring 'em back, otherwise there's problems finding volunteers for the next mission!
Nah, I have enough propaganda to get volunteers XD (There is currenty no limit for astronauts in the sandbox version. But they already announced a carreer mode where stuff like that will be a real problem Wink
Better test rocket designs with robot guidance :p

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Re: Kerbal Space Program

Post by ALC on Sun Sep 15, 2013 12:15 pm

SpaceKookie wrote:with robot guidance :p
or robot dogs.

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Re: Kerbal Space Program

Post by SpaceKookie on Sun Sep 15, 2013 12:48 pm

ALC wrote:
SpaceKookie wrote:with robot guidance :p
or robot dogs.
Don't you bring K9 into this. He has enough trouble helping the doctor without me bothering him all the time Very Happy

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Re: Kerbal Space Program

Post by ALC on Mon Sep 16, 2013 1:11 pm

I thought K9 is living in retirement, in a BBC shed somewhere. Still, with time travel involved you never get the chance to really retire, as your career is apt to be somewhat non-sequential...

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Re: Kerbal Space Program

Post by IGBC on Wed Sep 18, 2013 9:47 am

YAY another KSP fan!

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Re: Kerbal Space Program

Post by Day66 on Thu Sep 19, 2013 3:34 pm

I can get to the mun but i just cant stop myself from killing those pesky kerbals.
They are doomed as soon as i launch, hence the worried looks on their faces.
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Re: Kerbal Space Program

Post by Niarro on Thu Sep 19, 2013 7:26 pm

lol, Day66 X3

Yeah, I play from time to time :3 Right now I'm trying to figure out how to spaceplane, really

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Re: Kerbal Space Program

Post by IGBC on Thu Sep 19, 2013 7:40 pm

Hmm maybe we should start a CE thread in the KSP forums too

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Re: Kerbal Space Program

Post by IGBC on Sun Sep 22, 2013 10:22 am

I got this into orbit around Duna's moon:

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Re: Kerbal Space Program

Post by SpaceKookie on Sun Sep 22, 2013 12:02 pm

hey nice there Very Happy Though it's missing lights. The thing should be lid up like a christmas tree. Otherwise what will prevent space birds from flying into you? XD

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Re: Kerbal Space Program

Post by IGBC on Sun Sep 22, 2013 7:41 pm

It's got plenty of lights, but it's still in "interplanetary power-saving mode"

My Kerbals are a month behind it in their own ship

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Re: Kerbal Space Program

Post by SpaceKookie on Mon Sep 23, 2013 7:07 pm

Oooh okay, fair enough :p Well you know I sort of have a fetish for solar panels and reactors Wink I decided to dump my current Mun orbital station and replace it with a new one, the old had a horrible design and got a clock-wise orbit by accident....Besides, I wanted to try out some mod parts on the new station anyways. Have a look:



This was built from two parts, one of which was detached again and then sticked to the side to make docking for ships easier. You can still see the carrier rocket float away in the background Wink

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Re: Kerbal Space Program

Post by SpaceKookie on Tue Sep 24, 2013 6:42 pm

This was literally my 10th attempt at landing. The first time I forgot the shute completely and then 8 times I didn't break enough speed in my angle/ RCS thrusters...10th time was the charm...Thank god auto save xD

I'm pretty happy about the mission. The interplanetary transfer worked like a charm though my rocket design was kinda stupid :p Should go for the nuclear rocket next time (I had the 'Poodle' one)


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Re: Kerbal Space Program

Post by Day66 on Wed Oct 30, 2013 7:01 am

The good news is, I finally got my Kerbal to the mun and landed safely woohoo!
The bad news is i went for a mun walk and lost control of my jetpack and killed my Kerbal again doh!
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