Experience system extended to Vaygr •••••(complete) Nakamura

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Experience system extended to Vaygr •••••(complete) Nakamura

Post by Nakamura on Tue Aug 20, 2013 11:51 pm

I am revisiting the experience system, so that the modules won't cost anything, and will be built instantly. However, I am also removing some of the boosts.

Level 1 and 2 will add +5% to max speed, drive, attack, accuracy and armor
Level 3 will only add +100% auto-repair speed
Level 4 will enable the Ablative defense field
Level 5 will enable the Anti Radiation Ablative Defense Field

This way we'll no longer have to deal with Battleships moving at the speed of a shuttle, or Vortexes moving at the speed of a scout.

In addition, I am going to enable building these on all Vaygr Super Capitals as well as the Battle Ark.


Last edited by Nakamura on Wed Aug 21, 2013 12:36 am; edited 1 time in total
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Nakamura

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Re: Experience system extended to Vaygr •••••(complete) Nakamura

Post by PurpleKalamar on Wed Aug 21, 2013 12:16 am

Great! Totally agreed. Making level up free and instant is great. Making it for for the Vaygr is great. Nerfing the speed is REALLY great. Maybe add 5 or 10% bonus accuracy at lvl 5? To represent the fact that hardened veterans crews aim better;just an idea.

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Re: Experience system extended to Vaygr •••••(complete) Nakamura

Post by Nakamura on Wed Aug 21, 2013 12:36 am

It's a bit silly when ion cannons hit corvettes! That's why I took those away.

Task is complete. If we need future tweaks, it's really simple.
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Re: Experience system extended to Vaygr •••••(complete) Nakamura

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