Megaliths and research

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Megaliths and research

Post by Sithicus on Mon Aug 19, 2013 12:34 pm

Capturing a specific megalith not only gives a bonus but also allows to research a powerful technology
otherwise unobtainable.
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Re: Megaliths and research

Post by PurpleKalamar on Mon Aug 19, 2013 10:13 pm

Great idea, i agree.

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Re: Megaliths and research

Post by Farcrada on Tue Aug 20, 2013 12:20 am

Cool idea. Maybe plausible to be put in Campaign missions as an easter egg?

Also: How and what technology are you thinking of? And once one of the factions has captured and used the research will it be destroyed for all? Will this be script-able?

Hmm... Great idea, indeed. But the percentage of this being a success is rather low... As far as I know, that is.
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Re: Megaliths and research

Post by Nakamura on Tue Aug 20, 2013 12:49 am

I'm not sure how to... unless we put a subsystem requirement on the techs, with the subsystem being individual on each megalith. What were you thinking of anyway?
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