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» Social media and dev update
Tue Apr 14, 2015 4:45 am by Nakamura

» Greetings from MechWarrior001
Mon Apr 06, 2015 2:17 pm by myname1z4xs

» What races would you like to see?
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» Complex 9.1 is way complex
Fri Apr 03, 2015 5:05 pm by myname1z4xs

» Is steam the only place to by Remastered?
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Fri Mar 27, 2015 3:24 pm by myname1z4xs

» Think about the hyperspace cores
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» Helping with rebirth
Sat Mar 21, 2015 8:34 am by BuhDan

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Social media and dev update

Tue Apr 14, 2015 4:45 am by Nakamura

While we've been hard at work to set up everything we need in order to deliver what we promise on the moddb front page, we never forgot about what drives such projects - the community.A massive social media network was set up in order to ensure that you can have good visibility on our development update even if you're not a common forum/moddb visitor.In this update, I'll also say a few things about how our development is set up right now, and what is being done.

First of all, allow me to present all of our new(and old) social media pages where you can follow us. More minor updates are shared …

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Rebirth dev update/HW remastered

Wed Jan 28, 2015 7:27 am by Nakamura

As you all probably saw, the Remastered Edition of Homeworld is coming out shortly on Steam. We, the dev team were very impressed by it and decided to drop the Complex Enhanced project, and move into Rebirth - to do this, we will have to do a lot of work, though. Meanwhile the latest Complex Enhanced release will forever be downloadable for the old game.

While we will still have to work out how we are going to implement the features seen on the summary page of the mod(which are subject to change), as well as test the new Remastered edition to see what can and can not be done. We are …

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8.81 release!

Mon Aug 18, 2014 10:42 am by Nakamura

Recently, after our comeback we have been hard at work, polishing certain design elements and balance testing in multiplayer 1v1. The time has come to deliver an update to the public. The new version contains a lot of balance adjustments, along with a few fixes. In the background, we are working on certain new ships and concepts, some of which we have already teased. This is a smaller update that mainly aims to polish multiplayer balance.

Complex Enhanced 8.8.1 Change log
Spoiler:

---NEW FEATURES:

Heavy destroyer changed to "Stalker Destroyer". It has integrated cloaking, is slightly faster, but …


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[moddb news copy]C.E 8.8.1/Recruiting/Plans

Sat Jul 19, 2014 6:59 am by Nakamura

Recently, after our comeback we have been hard at work, polishing certain design elements and balance testing in multiplayer 1v1. The time has come to deliver an update to the public, as the new release is basically a couple of days away. Other than that, this article will include our plans for the future, such as a third race, campaign and the remastered edition porting.


As explained above, we have been working really hard, especially when it comes to testing. A lot of the Hiigaran arsenal is going to be altered in some way, as certain parts of it have been over-performing, while others …

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Back on track

Wed Jul 02, 2014 12:03 am by Nakamura

Hello everyone. After the "handover" of Complex Enhanced, a new dev team arose and they are still hard at work. The plot twist however is the following: The original team is coming back to reclaim the mod, while the new team ended up making a sister mod, which can be now found at Moddb.com

While we are determining our course of action and most importantly re-gathering the old team, I'd also like to point out that we are constantly recruiting new helping hands for the team, be that in any of our departments.

With the coming re-release of the game, the big picture of our plans is fixing our …

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